Event Pavilion
Unreal Engine · Architecture & landscape
A glazed pavilion with auditorium and meeting room, shown in two settings: the rainforest and the lakeside.
Whole environments built in real time — architecture, landscape, light and effects that tell a story as the camera moves through the space.
09 projects
Unreal Engine · Architecture & landscape
A glazed pavilion with auditorium and meeting room, shown in two settings: the rainforest and the lakeside.
Unreal Engine · Concept environment
A sci-fi environment with river, canyon and glass structures — a study of light, water and atmosphere, from day to night.
Unreal Engine · Underwater environment
An underwater environment with coral reefs, seagrass and light filtering through the water — the camera drifts through caves and coral beds.
Unreal Engine · Entertainment environment
A futuristic nightclub with a central stage, tiered seating and light panels — an environment built for the camera and the music.
FX study · Particles & smoke
A particle character dancing through smoke and fire in a neon set with reflective floor.
FX study · Fire & smoke
A fire, smoke and particle simulation study with scene lighting.
FX study · Destruction & smoke
Burning meteors falling around a car, with fire trails, impacts and volumetric smoke.
Coastal environment · Water & light
Beach at sunset with rolling waves, golden light on the water and a character walking along the sand.
FX study · Light particles
A performer wrapped in glowing green particles on a dark stage — motion capture driving a particle system.
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Whole environments built in real time — architecture, landscape, light and effects that tell a story as the camera moves through the space.
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