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Environmental
Design

Whole environments built in real time — architecture, landscape, light and effects that tell a story as the camera moves through the space.

09 projects

01

Event Pavilion

Unreal Engine · Architecture & landscape

A glazed pavilion with auditorium and meeting room, shown in two settings: the rainforest and the lakeside.

Forest approach
Forest approach
Lakeside façade
Lakeside façade
Auditorium
Auditorium
02

Sci-Fi River Land

Unreal Engine · Concept environment

A sci-fi environment with river, canyon and glass structures — a study of light, water and atmosphere, from day to night.

03

Ocean

Unreal Engine · Underwater environment

An underwater environment with coral reefs, seagrass and light filtering through the water — the camera drifts through caves and coral beds.

04

Future Club

Unreal Engine · Entertainment environment

A futuristic nightclub with a central stage, tiered seating and light panels — an environment built for the camera and the music.

05

Neon Dancer

FX study · Particles & smoke

A particle character dancing through smoke and fire in a neon set with reflective floor.

06

Car on Fire

FX study · Fire & smoke

A fire, smoke and particle simulation study with scene lighting.

07

Meteor Shower

FX study · Destruction & smoke

Burning meteors falling around a car, with fire trails, impacts and volumetric smoke.

08

Sunset Beach

Coastal environment · Water & light

Beach at sunset with rolling waves, golden light on the water and a character walking along the sand.

09

Particle Dancer

FX study · Light particles

A performer wrapped in glowing green particles on a dark stage — motion capture driving a particle system.

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Stands &
Activations